/*This class is used to keep track of both the boss's respective healths*/
public class BossBattle {
		double frank=50;
		double billy=100;
public double FranksHealth(double mutator){
		double frank=50;
		frank=mutator;
		return frank;
	}
public double BillysHealth(double mutator){
		billy=mutator;
		return billy;
	}
	}


